![]() ![]() ![]() Q: All of my overworld sprites are invisible after applying the CFRU!Ī: Check out this video solution/tutorial by Fred40! Fortunately, this only happens to menus around when the player gets to Celadon City. Any other ones will need to be rescripted manually using the new format. Q: Some vanilla multichoice menus are crashing the game.Ī: Comment out SCROLLING_MULTICHOICE in the config file to fix the scrolling multichoice menus. Q: I'm experiencing lags whenever I give myself a Pokemon via a script.Ī: Edit your include/constants/items.h to either comment out the Shiny Charm, or set it up properly as instructed in the documentation. ![]() New Field Moves - Rock Climb, Defog, Dive.More Safari Balls / Steps (each up to 65,535!).Expanded Game Corner Coins (up to 999,999,999!).Direct PC Selection / Accommodating Specials.Updated Daycare System, Specified Hatch Level.DexNav and Secondary PokéTools Start Menu.Lots of New Scripting Specials (same special values/arguments/outputs used). ![]() JPANs engine features ported and improved.Expanded Move Relearner (up to 50 moves).Improved Battle Tower - Tiers, Custom/Randomized Teams, Single/Double Battles, etc.And More! Check out the configuration file for all customization options!.Type-Changing Moves Show Current Type in Summary Screen.Day/Night System in Battle (Palette Shading, Time-Dependent Battle Backgrounds, etc.).Level Scaling - Wild/Trainer Pokémon levels can be scaled to the highest level of your party.New Evolution Methods / Evolution Moves / Expanded Evolutions per Pokémon.Custom Wild Pokémon (Moves, Hidden Ability, Shininess, etc).Multi Battles - Battle Two Opponents, Be Spotted By Two Trainers, Battle With a Partner, and More!.Dissapearing HP-bars during Attack Animations.Mega Evolution / Primal Reversion / Ultra Burst.Vastly improved AI system with decision-making skills for all new battle effects.All Moves(Data/Animations/Effects) Abilities, Item Effects, Weather effects, Terrain effects, mechanics, etc. ![]()
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